Sorry but this form will not work without cookies enabled. Please adjust your browser settings to enable cookies to continue. For more information on how to do this please see our.

Information Session
  • A Global Family

    We come from over 60 different countries, and leave for some of the best universities around the world.

    Humanities

  • Personalized Education

    We offer inspiring education designed to nurture your child’s strengths, with one of the broadest post-16 curricula in North America.

    Neighborhood

  • Outstanding Teaching

    Our exam results are well above the global average, thanks to our inspiring and dedicated teachers.

    Maths Teacher

  • Exceptional Individuals

    Your child will grow into a considerate, confident adult, ready to explore a world of opportunities.

    Support Staff

  • Join Our School

    We’re a warm and welcoming community, and make parents and children feel like they’re part of something special.

    New Parents

  • Every Day is Different

    Catch up on the latest news and find out what we’re doing to brighten up your child’s school day.

    EY French

  • Get in Touch

    We’re looking forward to hearing from you, and answering your questions

    Admissions Team

Wearable tech, creating superheroes in the classroom

Superheroes are known to possess special powers or gadgets that enhance their identity. Inspired by the work of Prof. Leia Stirling at MIT’s Department of Aeronautics and Astronautics, the Epic Identity challenge encourages our students to look into wearable technologies, and how they are used to measure, enhance or help human performance.

  • Wearable Tech Blog
  • wearable tech blog 2

Across the ages, humans have conceived and manufactured tools with the intention of improving our lives. This constant desire to augment our human capabilities is what makes us special — we desire to go beyond our limits. Today, and increasingly so over the past 15 years, various types of wearable technologies have become a part of our lives, from a Bluetooth earpiece to fitness trackers, watches and glasses that augment our vision or reality.   

For a superhero, wearable devices are very much a part of their ensemble, such as customised gadgets and suits like Ironman’s exoskeleton armour and Spiderman’s web shooters. At the Massachusetts Institute of Technology (MIT) Prof. Leia Stirling from the department of Aeronautics and Astronautics is an engineer who develops new wearable technologies that help people enhance their abilities to do things. One of her key initiatives is a project to develop specialised boots for astronauts that in the future will help them walk on Mars. The space boots vibrate before an astronaut encounters an obstacle, buzzing their big toe.  

Extremely lightweight, the boots are 3D printed, with sensors that detect objects and vibrating motors to provide the buzz. The sensors help professor Stirling study the way astronauts move in space, enabling her to measure activity and collect data about their movement. Stirling has also managed to draw a connection between her research with astronauts and how she can use it to help the general population. For example, people who are visually impaired can use the sensors on the boots to navigate around unexpected obstacles they can’t see. It can also be useful for firefighters, who may be impaired by smoke when they are in unfamiliar spaces.  

Another theme from Prof. Stirling’s research is thinking deeply about walking. She wants to understand what is happening with each step a person takes in a quantitative way and apply that understanding to several ideas like boots that can do a range of things, from helping astronauts walk on Mars, wearable sensors that can send doctors information about their patients, and exoskeletons that can save a wearer’s energy. 

How are our students able to connect to Prof. Stirling superhero work using wearable technology? Teachers will guide and work with students to develop a wearable device that will enhance the powers of a superhero. They can design a suit, gadget or tool, and explore how they can collect data to quantify or measure the effectiveness of their technology on human performance.  

As the MIT Challenges aim to develop interdisciplinary learning, students will engage in learning a variety of subjects by embarking on this project, including art, biology, computer science, design technology, engineering mathematics, physics and sports and health science.