Providing an engaging learning environment is essential for the success of any educational institution. But how does a school ensure they are providing this type of experience for every child? Integrating cutting-edge technological trends into the classroom such as Augmented Reality (AR) is one method we use to achieve this at BIS HCMC.
Augmented Reality is an interactive, reality-based display environment. It expands our view of the ‘real’ world by adding digital layers to what we can physically see in front of us. It augments our view of the world by adding graphics, text, video and sound effects ultimately making classroom learning more fun.
According to academics, Augmented Reality is a fantastic tool to engage and motivate students with a variety of positive impacts seen for its learners:
- Improved content understanding
- Learning spatial structure and function
- Long-term memory retention
- Improved collaboration
- Increased student motivation
Recently, our Year 10-13 Geography students have been using an Augmented Reality Sandbox developed by researchers at UC Davis. Supported by BIS STEAM Co-ordinator Mr James Chandler, students have been studying complex topographical patterns displayed as contour lines.