STEAM learning has many benefits and we integrate cross-curricular, interactive and inquiry-based learning opportunities across all grades, from pre-school to Year 13.
Understanding learning in context
STEAM projects encourage students to think systematically about problems and apply the information they have learned, for example about technology and engineering, to find the best solutions. Cross-curricular projects also tap into different areas of students' skills, interests and prior knowledge and challenge them to understand their learning in context.
Learning to solve problems
In addition, STEAM projects give students the opportunity to solve problems in a unique way. Through the experience of trial and error, learning to take risks, and discovering how to think creatively, students are challenged to solve problems in non-linear ways. When students participate in activities that combine different elements of STEAM, they must ask thoughtful questions, discover answers, apply what they have learned, and find creative solutions to problems.
Hands-on, experiential learning
STEAM projects give students the opportunity for hands-on, experiential learning. Students often use different materials and tools to discover how an object works, how to build it and how to repair it. This allows all students to learn these important skills, regardless of gender, socio-economic background or origin.
Developing social skills
Many STEAM projects require teamwork and thoughtful dialogue where students share ideas and discuss ways to solve problems. Through these activities, students learn to share responsibilities, compromise, listen to each other and encourage each other.
At LCIS, we place special emphasis on the opportunities that teamwork provides: By dividing into teams, students learn to help each other and use their different strengths and skills. Together they can use their knowledge, enthusiasm and skills to complete the project as a team.