Fairy Tales and STEM (Grades 1-2)
In this fun, engaging, and hands on course the students will read a variety of Fairy Tales and have STEM challenges based on the story. The students will read American and Chinese Fairy Tales. Students will learn about character and plot development. They will also compare and contrast various stories and authors. To aid in our STEM learning; we will use the engineering design process to design and build structures after we read the story. For instance, students will read "Cinderella". After reading the story the students will have to design a carriage that will be able to travel down a ramp for a specified distance. During the challenges, students will use math to discuss weight and distance.
Students will use math concepts to enhance their designs. Some of the math concepts used will be algebra, geometry, fractions, measurement, and weight. Students will also study the structure of Fairy Tales versus other types of fiction. They will take that knowledge and write their own Fairy Tale. They will follow the publishing process and have their very own published Fairy Tale to take home.
Digital Storytelling (Grades 2-3）
Storytelling is a way of connecting and sharing our experiences with others. We all have stories to tell! When students participate in the story telling process, they learn how to communicate clearly and express themselves creatively for a variety of purposes becoming deep thinkers while building their literacy skills.
In this course, students will learn to use Green Screen technology to digitally create and perform short, personal stories that are told by using still and/or moving images, music and sound. Students become innovative designers and use a deliberate design process for generating ideas, testing theories, creating stories and solving problems. Students create original works or digital resources into new creations. By the end of this course, students’ skills and abilities of listening, speaking, reading and writing, expression, communication, creativity and digital tools application will be immensely enhanced.
Kinetics Sculpture (Grades 3-4)
Must sculpture stand still? Famous kinetic sculptures inspire people with art and motion and unleash unlimited imagination. In this course, students will understand the relationship between art, science, and engineering. While learning to appreciate the works of artistic masters such as Calder, Duchamp and Gabo, students will apply the "MIT engineering design process” to create their own kinetic sculpture—works of original art that are not static, single, flat, but dynamic, multi-dimensional works, which will break the traditional school art. They will organically combine the scientific method and architectural art to form a dynamic artistic effect.
Students will understand and learn basic physical concepts such as balance, kinetic and potential energy, gear mechanisms and wind energy in the process of practicing how to transform artistic ideas into original products.
Rocketry (Grades 4-5)
It’s time to blast off! Design, build, and launch different kinds of rockets in this hands-on course! students will build the balloon rocket to explore the law of air thermodynamics, use foam board to build rockets and continue to debug the design model to achieve optimal emission effect. Students will launch the rockets with egg contained and ensure its safe landing. At the same time, students will learn to design and annotate their own "engineering notebook", record their rocket designs and launch progress, as well as a thinking map that shows the progression from the idea, to design, to model, and finally, to the launch pad.
Another focus of the course is the technology involved in rocket separation, electronic circuits, photographic tracking, and delayed deployment of aerospace. Meanwhile, students will work collaboratively to produce a wonderful video to record the complete process of rocket production, installation, launch, and landing.
Artistic Ways of Knowing (Grades 4-5)
How does an artist think? With aesthetics, with science, with emotion, with mathematics, with design—and with a message to send to the world, In this course, students will learn How to Think Like an Artist, examining the perceptual and cognitive processes inherent in learning and interpretation of art. The course begins with perspectives of artistic and aesthetic knowing from artists and scholars across the fields of artistic endeavor—dance, music, drama, and visual art. Students learn what not only how these are different, but how they are the same. It then explores each element of artistic knowing, which includes “Sparkler Experiences” that provide hands-on experiences to help students realize how to think and perceive from the perspective of the art form.
The goal of this course is to provide students with a more thorough understanding of how artists think and perform and how this kind of knowing expands in depth and breadth of how an individual sees the world. Seeing through an artist’s eyes enriches all experiences both inside and outside the classroom. The ultimate goal is to encourage each student to experience artistic “knowing.” Students will also have the opportunity to enjoy the classic works of art that illustrate aspects of the creative process.
Academic Writing and Vocabulary (Grades 5-6)
This course explicates the elements of the correct, formal essay—the essay expected for exams, research papers, critical responses, and other formal analyses of academic subjects. With the use of extensive examples and thorough explanation, children see that formal writing involves the correct use of words, sentences, paragraphs, punctuation, and other elements such as organized structure and unity.
The course has a journeying theme that takes readers around the world. Each chapter is followed by exercises, challenging questions, examples of good essays, and a discussion of the correct use of words. It reflects the current MLA guidelines, More than that, Students will go in-depth to the academic vocabulary learning, like roots, affixes, etc.
Genetics Ⅱ (Grades 6-7)
By integrating physical and life science ideas about chemical reactions, Genetics II look into the properties of substances and the production of new substance during chemical reactions, as well as molecular explanation for their production. Students will continue to use LEGO Models designed by MIT, as one of the variety representations of biology concepts, to explore deeper concepts of biology, such as atoms, molecules, and growth in plants and animals. Genetics II draws focus to a more research-based development approach. Students will go through multiple cycles of design and revision based on results from classroom field tests, feedback from teachers, expert scientific input, and criteria-based evaluations.
More importantly, students will learn about the ‘science idea’ behind each phenomenon, where students will generalize science concepts and how the world works based on a wide range of observations and data, then construct an explanation. By the end of the course, students will not only be able to use the representations to communicate what happens during chemical reactions, but also be able to apply a known science prediction to a similar science phenomenon and become a true scientist and a 21st century problem solver.
AMC 8/10 (Grades 7-9)
This course is designed to extend advanced skills to foster mathematical creativity and problem-solving strategies in-depth; Prepare students for American Mathematics Competition (AMC 10/12); Topics addressed in this course will include advanced concepts from algebra, geometry, and precalculus through the textbook of ‘ the Art of Problem Solving – Volume 2 and Beyond’. There are timed practice AMC 10 exams that students complete as well to help them prepare for the real exams.
There are five units and twenty-five chapters covering the following topics: Logarithms, Triangles, Cyclic Quadrilaterals, Conics and Polar Coordinates, Polynomials, Functions, Limits, Complex Numbers, Vectors and Matrices, Cross Products and Determinants, Analytic Geometry, Equations and Expressions, Inequalities, Combinatorics, Sequences and Series, Counting, Continued Fractions, Probability, Geometric Constructions, Collinearity and Concurrency, Advanced Geometric Properties, Number Theory, Diophantine Equations, Graph Theory.
The Wizard of Oz (Grades 2-9)
After a tornado whisks her away to the magical land of Oz, young Dorothy Gale teams up with a Scarecrow, a Tin Woodsman and a Cowardly Lion to find the mighty Wizard of Oz, who can send her home. Along the way, they must avoid the clutches of the Wicked Witch of the West, who is trying to steal the mysterious magic slippers that once belonged to her evil sister... but are now on Dorothy's feet. Dorothy eventually learns just how magical friendship can be and how wonderful it can feel to go home again.
Theater is more than just memorizing lines, it is a study in problem-solving, collaboration, creativity, critical thinking and, of course, stage presence! In DDC's three-week music program, students will learn the basics of voice, dancing, memorization techniques, and characterization. Teamwork is essential to theater; children learn that there are “no small parts” and that each individual makes valuable contributions to the end production. More than that, they will learn how to design and construct physical and virtual scenery, the engineering of lighting design, the importance of timing in choreography, the fun of costume creation and how to project their voices to the back of a theater. At the end of the three weeks, students will perform their show for fellow campers, friends, and family!